Showing posts with label lucifer. Show all posts
Showing posts with label lucifer. Show all posts

Saturday, March 9, 2024

Lucifer - Mike Carey

Lucifer - Mike Carey

  1. Devil in the Gateway - This volume contains two interconnected stories.  The first is from the original miniseries Sandman Presents Lucifer.  Lucifer, having resigned his position as Lord of Hell and having been deprived of his wings by Dream, now resides as the proprietor of Lux, a piano bar in LA.  He's approached by an emissary of the Name Itself, who wishes Lucifer to find out why fervent desires all over Earth are being granted.  In return, Lucifer asks for a letter of passage.  He finds the source of the disruption — a young man with a neurological disorder — and uses his sister as a guide to the world of the old gods.  In the second story, Lucifer demands the use of an angel's powerful card deck so he can see the crossroads of his life.  The cards get away and start causing chaos, until a young magician absorbs the cards into herself.  As a coda, young Elaine Belloc solves the murder of her friend and meets Lucifer in the killer's head.  Erudite, brutal, insanely imaginative, and capable of finding the human in everything, in the same way Gaiman did in Sandman.  [5]-two
  2. Children and Monsters - Lucifer uses the letter of passage to make a gate into non-creation, the void, which enrages the heavenly host.  To prepare, Lucifer retrieves his wings from the Japanese pantheon that acquired them from the Dreaming; unfortunately, in their realm he is powerless, and they want him dead.  In an apparent aside, we see a cursed priestess be granted death at Lucifer's hands, in return for a very special bottle.  We also learn more about Elaine Belloc and her birth, as she gets embroiled in a fallen angels' twisted plan to create more angels from the imprisoned Michael.  The second half is of this volume is particularly strong, deftly weaving together seemingly unrelated plot threads while deepening Elaine's importance to the series. Though Lucifer's vulnerability in the realm of the gods occasionally feels undercut by plot armor, the volume remains suspenseful, inventive, and emotionally resonant.  [4.5]-two
  3. A Dalliance With the Damned - Lucifer has created a brand new cosmos, and everyone wants a piece.  But first, he tests it with a new garden of Eden and a new first couple, but of course there are temptations there too.  Meanwhile, in Effrul, the demons mimic a grotesque perversion of 18th century British nobility for their own amusement, where trysts and treachery abound.  A cruel princess has a whim to take one of the damned, Christopher Rudd, to be her plaything, but he proves far more adept at court intrigue than anyone expects.  Lucifer travels to Effrul as well, where Mazikeen, her face restored against her will, vows to get revenge for herself and for her people, the Lilim.  Carey again bests himself with a plot as full of twists as it is sex and violence, and somehow makes the reader root for an protagonist with a heart of ice whose entire philosophy is solipsistic individualism.  [5]-two
  4. The Divine Comedy - The new creation is full of refugees courtesy of Lucifer's splintered gate; all are welcome, but his only rule is no worship or religion.  Unfortunately, three malevolent forces are converging on him and his new universe.  Mazikeen gives Lucifer an ultimatum: give the Lilim a homeland in return for their fealty or face war.  Lucifer, always arrogant, dismisses her, saying he needs no one.  The Basanos invade the new creation, using Jill Presto as a host, and sending a Jin En Mok to kill Elaine to prevent her interference. And Susano, the Japanese god, concludes a long-plotted revenge against Lucifer, using feathers implanted in the wings he took back from them.  It's a masterful intertwining of storylines and a building on the established mythology.  As a cleanser, the final story is a funny slapstick in which Gaudium, a fallen cherub, goes on an ill-fated quest to save Elaine.  [5]-two
  5. Inferno - Vastly diminished in power after recovering from the two-pronged attack in his own universe, and with Susano still in possession of the cursed wing feathers, Lucifer must nevertheless keep his word and meet Amenadiel in hell for the duel promised a year prior.  In Effrul, Lucifer is hosted by Rudd, now a duke of hell, while angels and devils conspire to weigh the scales against Lucifer.  But there are schemes within schemes in the courts of hell.  Meanwhile, in an attempt to destroy the feathers, Mazikeen tracks Susano to a dread castle where they are both taken prisoner.  A standalone story involving the personification of justice tracking the killer of Elaine has a devilishly satisfying twist.  [5]-two
  6. Mansions of Silence - Lucifer assembles a motley crew on the Naglfar: Loki's brother Bergelmir, Gaudium and his sister, Jill Presto, Mazikeen, Elaine's half-brother Cal, and Elaine's father, now a ghost.  Their mission is to go to the mansions of silence and rescue Elaine's spirit, but a vengeful dead god rules this land, and Lucifer can't help them.  He goes on a quest of his own, with his exiled brother Michael, to God's mind.  What He has to say to them enrages Michael and — here I fear I don't quite follow how — allows Lucifer to enter the Mansions of Silence after all.  A coda in which several loose ends are tied and Elaine and Mona get a fitting ending is sweet and even poignant.  Still, I can't quite get over the apparent hand-waving that reduces to nothing all the danger and suspense built up until Lucifer's arrival.  [4.5]
  7. Exodus - This is the point where a truly new chapter in the Lucifer saga begins.  Up till now, everything that has come before resulted, directly or indirectly, from the letter of passage.  Loose ends had to be tied, but that is over.  Now, a brand new situation has arisen. God has vacated the silver city, leaving both Michael and Lucifer in charge.  (This explains how the rules of engagement changed in the previous volume.)  Two moronic chaos demons decide to fill the vacuum, and improbably gain Yahweh's power.  Even Michael and Lucifer can't stop them — but a young human may have a key.  Then, Lucifer sends some of his agents out to his worlds, charged with exiling any gods or immortals from them on pain of death.  Elaine Belloc has her own way of doing this, while Mazikeen gets a surprise.  [4.5]-two
  8. The Wolf Beneath the Tree - Just when I think Carey might be running out of gas, he revs the old idea engines up and shows us how immortal entities can still face suspense and drama.  After an intriguing look at pre-Fall times, when Lucifer and Gabirel dallied with Lilith and we see the origin of the silver city (and Mazikeen), we get to the main story.  With God gone, all of creation is threatening to crumble.  In a darkly humorous scene, Lucifer and Michael visit Destiny for answers, which are not forthcoming.  Meanwhile, Fenris and two minor deities of destruction head to Yggdrasil to end all things, using an insane murderer as a vehicle and sacrifice.  The story ends on an exciting cliffhanger, with Fenris ascendant and Elaine Belloc in a unique and volatile position.  [5]-two
  9. Crux - Here, Lilith re-enters the narrative, having been approached eons ago by a mysterious group of powerful beings to enlist her help in destroying heaven.  She will stop at nothing to accomplish this, even killing her own daughter.  In hell, an unprecedented army of the combined forces of demons and the damned is mobilizing, led by a rather improbably figure.  And where is Lucifer in all this?  He and Elaine are in a third creation, trying to find their way back to the other creation so they can save everything.  This section is light on the drama of the other parts, but high on character development, as we see Elaine struggle with how to keep a world safe while allowing free will.  Meanwhile, Jill Presto, with some advice from the god of Las Vegas (!), goes into the desert where some rough beast, the offspring of the Basanos, can be born.  [5]-two
  10. Morningstar - I continue to be in awe at how Carey brings together plot threads and lets the line of the story play out, taking his sweet time and keeping the reader on a hook throughout.  Do we need Solomon, the spirit of Justice, to come in at the end of this arc?  Why not also show him wrapping up the story of Kurt and Jayesh, the Germans from way back in book one?  And remember when I said Elaine got "an ending" back in book six?  It was framed as an ending, all right, so who could have guessed where she'd end up?  Anyway, here Lilith launches the attack on heaven with her army of Lilim and dark angels, joined by a familiar old enemy.  In hell, Christopher Rudd hesitates, wondering whether to strike at heaven or come to its aid.  Why not both?  To add to the chaos, Noema, the other Basanos child, wants to see Lucifer fail.  I love how consistent Lucifer's character has been throughout, a being of pure will, beholden to no one.  Even in the face of total oblivion: "Since this has turned into the final conflict between something and nothing, I'm siding with something.  But only so far as it suits me.  I won't let myself be imprisoned in a situation I didn't choose."  Classic.  [5]-two
  11. Evensong - It's all over but the shouting.  Lucifer visits an old enemy, and surprisingly leaves her more like an ally than anything else.  He has a rather strained chat with his father (in one of the greatest, scenes of the entire series, and one that encapsulates Lucifer's essence more than any other.  In a bit of delicious irony, the talk takes place in the lair of some enemies whose defeat hasn't happened yet.  Elaine says goodbye to the usual gang before subsuming herself into all creation.  Lucifer... goes.  "It's hard to tell whether he imposes himself on the emptiness or becomes it."  It's an absolutely pitch-perfect ending.  Also in this volume is the long one-shot story "Nirvana," which is inessential but fine; it would be better served stuck in one of the earlier volumes.  [5]-two

Thursday, May 5, 2011

Graphic novel reviews L

Letter 44 - Charles Soule

Locke and Key - Joe Hill

  1. Welcome to Lovecraft - After their father is brutally murdered by two local youths, the Locke family move to Lovecraft, MA to take possession of the Keyhouse. However, the house comes with a set of magic keys and has at least one trapped spirit who wants revenge, and is using the father's killer as a tool to get it.  Gory horror told in a non-linear fashion to very creepy effect, with blocky, thick-lined art that suits the atmosphere.  Although horror isn't my thing, there's enough mystery and unanswered questions in this book to keep me reading.  [4]

Louisiana Purchase - John Chase

Lucifer - Mike Carey

Lucky Luke - Goscinny and Morris

  • Jesse James - Luke takes on the Cole and Younger gang.  [4]
  • 38. Ma Dalton [1971] - Mrs. Dalton, who looks just like Joe, isn't such a nice little old lady; she leads a crime spree with her sons, and Luke tries to track them down.  [5]
  • The Wagon Train - Luke protects a wagon train.  [3]
  • 9. Rails on the Prairie [1957] - #32 in Cinebook.  Luke escorts and protects the building of the first transcontinental railroad, while a shady character who own stagecoach stock tries to stop that.  A bit more cartoonish and silly than some of the other entries, but a lot of fun.  [4]
  • 11. Lucky Luke Versus Joss Jamon [1958] - #27 in Cinebook.  The title bad guy and his five desperado friends take over a town; Luke tries to clear them out.  Sketchy art, the "Dalton cousins," and an unfamiliar Jesse James, Billy the Kid, and Calamity Jane making cameos all mark this as an early work.  It's got a rich plot with plenty of zigs and zags, more like an old western movie than the archetypal Lucky Luke.   The welcome signs on the various towns are a great running joke.  [4]
  • 12. The Dalton Cousins [1958] - #28 in Cinebook.  The origins of the Daltons!  Apparently they're the cousins of five other identical deceased brothers, vowing to get revenge on Lucky Luke.  A lot of harmless back and forth follows, with lots of bottle throwing and fisticuffs.  It's interesting to see the evolution of Joe and Averell's adversarial relationship, although they're already pretty fully formed.  [4] 
  • 13. The Judge [1959] - a slightly fictionalized Judge Roy Bean seizes Luke and charges him with cattle rustling; when a rival judge comes to Langtry, Luke sets them against each other.  The art in this one is much rougher than usual; it's from 1959, predating the Cinebook #1 of the series, Billy the Kid.  It's not as funny and over the top as the finest of the series.  [3.5]
  • 14. The Oklahoma Land Rush [1960] - #20 in Cinebook.  Luke keeps the peace among the settlers vying for land in Oklahoma.  [4]
  • 15. The Daltons' Escape [1960] - #30 in Cinebook. The Daltons escape again and frame Lucky Luke as a feared bandit, causing him to flee the town and become their servant.  This is actually the fifteenth book chronologically.  The Daltons are some of the best characters in bandes-dessinées, and they're in fine form here.  [4.5]
  • 18. In the Shadow of the Derricks [1962] - Luke comes to the aid of an oil town besieged by Barry Blunt, a man who drives others out by force to take their claims.  [4] 
  • 19. The Rivals of Painful Gulch [1962] - #12 in Cinebook. In the town of Painful Gulch, the families O'Timmins (big red nose) and O'Hara (big ears) have been fighting for decades, and do not even know why. Lucky Luke is named mayor of the city to try to solve this problem. He's not very effective! [3.5]
  • 20. Billy the Kid [1962] - #1 in Cinebook.  Luke brings the small, violent Billy the Kid to justice.  [4]
  • 25. Ghost Town [1965] - #2 in Cinebook.  Luke tries to keep an ornery old miner's claim safe from some con men who want to buy and then oversell him claim. [4] 
  • 29. Barbed Wire on the Prairie [1967] - Luke teams up with a farmer who's at war with a cattle baron.  [4]
  • 30. Calamity Jane [1967] - Luke meets and befriends Calamity Jane.  [4]
  • 31. Tortillas for the Daltons [1967] - the Daltons join bandits in Mexico, who don't want them.  [3.5]
  • 32. The Stagecoach [1968] - Luke provides an escort for a Well Fargo stagecoach that is carrying a box of gold, and advertises it for all to see to prove how secure the line is.  One of the classics, with a cast of goofy characters and the usual heroism.  I really appreciate how the new translations are trying to give dignity to the stereotyped Indians of the original, though there's nothing they can do about the pictures of totem poles on the prairie.  [5]
  • 34. Dalton City [1969] - #3 in Cinebook. After Lucky Luke closes down a corrupt settlement of Fenton Town, the Daltons are released accidentally (because of a Morse code mix-up) and they take over the town as their own.  One of the best in the series.  [5]
  • 36. Western Circus - [1970] - Luke guards a circus featuring a wino ringmaster, a toothless lion, and an irritable elephant from a rodeo kingpin who doesn't like competition.  One of the best. [5]
  • 37. Apache Canyon [1971] - Luke tries to make peace between Apaches and a cavalry commander whose son was kidnapped years ago by them.  Guess who that masked Apache is?  Luke doesn't do very much in this one; he just keeps getting captured by both sides.  He doesn't even figure out the ending.  [3.5] 
  • 40. The Grand Duke - [1973] - #29 in Cinebook.  Luke escorts a larger than life Grand Duke from Russia who wants to see the "real wild west" before he'll sign a treaty.  While the Duke longs for danger and bandits, Luke does the opposite, arranging for fake fights and ghost towns.  Great humor and fun characters all around.  [4]
  • The Tenderfoot - Luke guards an English newcomer with a stuff upper lip who tries to defend his land against a rival landowner who wants to force him out.  The butler, a fine character, is vaguely Wodehousian.  Another excellent entry in the series.  [5]
  • The Dashing White Cowboy - Luke tries to find out how a traveling troupe of actors are committing robberies in the towns they visit. [4]
  • The Daltons in the Blizzard - the Daltons flee to Canada under assumed names (Averell is Imbecile); Luke teams up with a mountie to retrieve them.  Lots of jokes abut Canadian names and the willingness of Canadians to obey authority.  The rivalry between Joe and Averell is intense here, with Averell refusing to cede to Joe in their fixed boxing match, one of the funniest scenes in the whole series. [4.5]
  • The Black Hills - Luke escorts a quartet of scientists through the Black Hills to survey a plot for a new town; a man who trades with the Indians there doesn't want them.  I appreciate how the modern addendums try to mitigate some of the stereotypes about Indians from the original.  [4]
  • The Escort - Luke takes Billy the Kid (still serving his two thousand year sentence from book one) out of Texas to Missouri, where he awaits trial for different crimes.  [4]
  • On the Daltons' Trail - Luke and Rin Tin Can have misadventures aplenty trying to track down the Daltons.  [4]
  • The 20th Cavalry - Luke is sent to fix the broken peace between the Cheyenne and the cavalry, but finds the commander there to be an unyielding stuffed shirt.  [4]
  • Emperor Smith - loosely based on the real Emperor Norton, a deluded man believes himself to be the emperor of the United States, but is a harmless wealthy eccentric until an outlaw persuades him to put down a rebellion (and in the process seize the wealth of the town).  This is a weird one; Smith's aides seem as deluded as he is, and it ends abruptly, with no real closure.  The art is unusually detailed.  [3.5]
  • A Cure for the Daltons - a German psychiatrist attempts to cure the Daltons of their criminal mindset, only to be ucked into the criminal life himself.  This one has some good Rin Tin Can moments.  [4]
  • The Bounty Hunter - a Lee van Cleef lookalike is after a $100,000 bounty for a horse thief; the problem is, Luke Luke (who turns in criminals free of charge) thinks the accused Indian is innocent.  This entry stands out, with great art, some plot twists, and several unusual characters.  The bounty hunter is, despite his greed and shiftiness, not unsympathetic, constantly trying to bribe his way out of trouble or into partnerships with insultingly low offers.  [5]
  • 48. The One-Armed Bandit [1981] - #33 in Cinebook. Luke escorts two inventors who have created the first one-armed bandit.  A few funny jokes, some rather broad.  [3.5]

Lucky Luke - Achdé et al 

  • 77. Lucky Luke Versus the Pinkertons [2010] - #31 in Cinebook.  This takes place in 1861; Allan Pinkerton creates an intricate web of spies and informers, with files on everyone, so he can consolidate his power.  Lucky Luke is mocked and dismissed as a relic, even though Abe Lincoln vouches for him.  But then the Daltons get involved.  The new post-Morris art is very good, with different lines and new angles, but the writing is missing some of that old silly magic.  Chronologically, 1861 is a very early year for Luke to be considered a dated relic with years of adventures under his belt (Billy the Kid, for example, was two years old).  This reminds me of the later Asterix series, when continuity and previously established character went out the window.  [3]

Lumberjanes - Noelle Stevenson & Grace Ellis

  1. Beware the Kitten Holy - Five super rad young girls at a camp fight some ghost foxes who, before they disappear, them them to "beware the kitten holy."  It goes on from there, with the same super rad weird energy.  It's a mix of Kate Beaton and Louise Belcher, but without the charm or wit.  It tries a little too hard to be weird and cool.  At one point one of the little girls defeats a giant stone statue in arm wrestling.  How and why?  Girl power, I guess?  It's not very interesting.  The characters often cite real historical women in their exclamations, so that's worth something, I guess.  [2.5]